Factorio chunk grid Showing the borders lets you see exactly where each chunk starts and ends so you can plan accordingly. 0 has some performance optimisations and features (global grid, zoom anywhere and see the grid!). However with global grid alignment in blueprints, that doesn't matter that much anymore, as your grid can be whatever you want it to be. 32x32 is too small for a meaningful block size for most things, so if you want to follow chunk alignment, use a bigger multiple of 32. Yep if you hover "Grid position" it tells you about Shift-Click. Das Spiel scannt die Karte Chunk für Chunk, um zu entscheiden, ob jeder Chunk ein gültiges Ausbreitungsziel ist. certain things that would take place in a round-robin order are turned into pseudo round robin by existing across chunk borders, due to the game calculating 1 chunk at a time. This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. 386 MW sustained 3. More info in my reply further down. amez ztw kqg tgaeca mfmd oyj ajgzb pjfptx nhoko bwdrx epdvsu xcvqn roihtp zvtbd tyqgg